+ EA2014 03 Robert Seidel Created at 14. Apr. 2015 5175 Ansichten by patfish BeschreibungEmbed Expanded Animation 2014 Robert Seidel Presentation: 10 Years after _grau: Confronting Experimental Film with Reality Drawings form the basis for Seidel’s films, projections and installations. His goal is not to capture their end-state but different stages of their manifestations: the wrestling with each line, the fraying and foliating into complex webs or the dying off of entire ramifications. In dissolving boundaries of genre, by extending the clarity of the drawing – through the flow of painting, the spatiality of sculpture and temporal elements like movement and sound, an abstract-film narrative is created. Besides the silver screen, conceptual, as well as real visual projection surfaces include architectural and self-created or appropriated sculptural forms. The material for these medial interlacings frequently originates in nature and in the abstracting gaze of science on nature, for example in the form of MRI images or 3D scans. Through subsequent deconstruction with analog and digital tools, it becomes possible – before the eyes of the recipient – to condense these entities into a rhizomatic memory structure independent from physical space and linear time. By the organic interplay of these various structural, spatial and temporal concepts, he creates a continuously evolving complexity. Out of this multifaceted perspective emerges a narrative skeleton, through which viewers connects to the artwork on an evolutionary-derived and phylogenetic-fixated symbolic level. expandedanimation.com Share & Embed Embed this Video Link to this Video Add new comment Kommentar verfassen login or register to post comments. Expanded Animation 54 Videos, 2 Members #Tags Computerkunst Ars Electronica 2014 Expanded Animation FH Hagenberg Animation Transkription More from Channel 01:45:50 Expanded Animation - Tectonic Shift Ars Electronica 2021 EA 2021 – Artist Position II Nonny De La Peña, Peter Burr Expanded Animation since 4 years 02:01:45 The ninth edition of the Expanded Animation Symposium with the topic Tectonic Shift, organized by EA2021 – Tectonic Shift II (Jesper Juul & Philomena Schwab) Expanded Animation since 3 years 12 months 02:27:30 The ninth edition of the Expanded Animation Symposium with the topic Tectonic Shift, organized by EA2021 – Art & Industry (Entagma & Tendril) & Panel Discussi Expanded Animation since 3 years 11 months 01:45:35 In the age of pandemic, our previously normal experiences of human touch and intimate proximity h EA2021 – Synaesthetic Syntax II– Panel II Expanded Animation since 3 years 11 months 01:55:20 In the age of pandemic, our previously normal experiences of human touch and intimate proximity h EA2021 – Synaesthetic Syntax III– Panel III Expanded Animation since 3 years 11 months 02:18:24 The ninth edition of the Expanded Animation Symposium with the topic Tectonic Shift, organized by EA2021 – Welcome & Artist Position I (Imge Özbilge and Sine Expanded Animation since 4 years 03:29:00 The ninth edition of the Expanded Animation Symposium with the topic Tectonic Shift, organized by EA2021 – Tectonic Shift I (Sabine Laimer, Annegret Richter & Expanded Animation since 4 years 02:30:27 The course offers an introduction to the Unreal game engine and consists of two parts: the first EA2020 – Workshop “Unreal Game Engine” Day 4, Part 1 Expanded Animation since 5 years 02:37:10 Roman Rappak – Telling The Future Through Art and Technology & Kate Edwards – Forging A More EA2020 – Art & Industry (Roman Rappak & Kate Edwards) & Pane Expanded Animation since 5 years 02:26:50 Rose Bond – Keynote: Sounding Together – Choreographing the Unpredictable; Birgitta Hosea & J EA2020 – Synaesthetic Syntax I – Keynote, Welcome, Panel I Expanded Animation since 5 years 01:16:40 Harry Whalley – Panel II Introduction: In Front of Your Eyes and Ears; Giusy Caruso, Bavo Van Ker EA2020 – Synaesthetic Syntax II – Introduction & Panel II & Expanded Animation since 5 years 02:09:25 Juergen Hagler – Introduction: The Kinaesthetics of Music and Vision; João Pedro Oliveira – Gestu EA2020 – Synaesthetic Syntax III – Introduction, Panel III, Expanded Animation since 5 years Mehr vom User 00:41:12 INTERACTIVE ANIMATION AND UGLY AESTHETICS Expanded Animation - Ars Electronica 2017 - Nikita Diakur (R FH HAGENBERG since 6 years 3 months 00:39:39 HOW NOT TO WIN AN OSCAR Expanded Animation - Ars Electronica 2017 - Job, Joris & Mar FH HAGENBERG since 6 years 3 months 00:40:41 DIGITAL GAMES AS HYBRID, ARTISTIC MATERIAL Expanded Animation - Ars Electronica 2017 - Stephan Schwinge FH HAGENBERG since 6 years 3 months 00:57:19 ARTIFICIAL INTELLIGENCE AND IMAGE CULTURE Expanded Animation - Ars Electronica 2017 - Lev Manovich (US FH HAGENBERG since 6 years 3 months 00:45:36 VISUALIZING SOUND - LISTENING TO IMAGES Expanded Animation - Ars Electronica 2017 - Hamill Industrie FH HAGENBERG since 6 years 3 months 00:44:18 DANCING WITH THE DATASETS Expanded Animation - Ars Electronica 2017 - onformative / Ce FH HAGENBERG since 6 years 3 months 00:31:23 VISUAL THINKING Expanded Animation - Ars Electronica 2017 - Martina Stifting FH HAGENBERG since 6 years 3 months 00:40:19 Leonhard Lass (AT), VIRTUAL SURREALITIES AND THE LIMINAL Expanded Animation - Ars Electronica 2018 - Leonhard Lass (A FH HAGENBERG since 6 years 3 months 00:39:26 Rainer Kohlberger (AT) SHIMMERING PERCEPTRONS Expanded Animation - Ars Electronica 2018 - Rainer Kohlberge FH HAGENBERG since 6 years 3 months 00:03:02 Animation & Game Reel 2014 Media Technology and Design Digital Arts DA IM MTD REEL 2014 FH HAGENBERG since 10 years 3 months 00:03:02 Animation & Game Reel 2014 Media Technology and Design Digital Arts DA IM MTD REEL 2014 FH HAGENBERG since 10 years 3 months 00:00:26 Der Protagonist räumt routiniert seinen Arbeitsplatz auf und verlässt das Bürogebäude. 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No Clo servus.at since 7 years 2 months 00:05:04 Video: Thomas Wagensommerer Audio: Irradiation "Silver Ghosts" Irradiation - Silver Ghosts Musikvideo since 5 years 7 months 00:36:05 Contemporary design studios work predominantly within their conceptual thinking. EA16 10 Matthias Winckelmann - Animals vs Machines – When Cr FH HAGENBERG since 8 years 3 months 00:42:27 In the works presented, computer simulations are used as an artistic tool to visualise scientific EA16 08 Markos R. Kay - Visualisation and Simulation in Art FH HAGENBERG since 8 years 3 months