Expanded Animation 2015 - Johannes Poell (AT): The dark arts of realtime alchemy, or how I abuse unity3d
Ars Electronica 2015
Following a multidisciplinary approach, Johannes Poell explores the information content of aesthetics and the aesthetics of information in unconventional ways. He transforms streams of data into procedural, spatial structures and uses them to generate sound.
Presentation: The dark arts of realtime alchemy, or how I abuse unity3d
Welcome to bits and pieces of Johannes Poell’s realtime shenanigans. This workshop takes you down the rabbit hole that is unity3d, casting rules and design-paradigms aside. Let us tinker hands-on with game related realtime technology from a non game developer’s standpoint.