+ EA2020 – Real Time II (Total Refusal & Johannes Pfeifer) Created at 29. Sep. 2020 1593 Ansichten by dorftv BeschreibungEmbed Total Refusal – THE HYPERREALISTIC MACHINIMA MACHINE. Challenging Commercial Video Game Aesthetics & Narratives & Johannes Pfeifer – Narrative Design and Story Integration in Might & Magic: Heroes 7 and Tropico 6 Share & Embed Embed this Video Link to this Video Add new comment Kommentar verfassen login or register to post comments. Expanded Animation 54 Videos, 2 Members #Tags johannes pfeifer total refusal Expanded Animation ea2020 Machinima More from Channel 01:05:33 Expanded Animation 2013 Quayola (I) Memo Akten (TR) EA2013 10 Quayola / Memo Akten Expanded Animation since 10 years 3 months 00:55:01 Expanded Animation 2013 Semiconductor (UK) Presentation: A-Z of Noise EA2013 09 Semiconductor Expanded Animation since 10 years 3 months 00:32:37 Expanded Animation 2013 Benjamin Wiederkehr (CH) EA2013 08 Benjamin Wiederkehr Expanded Animation since 10 years 3 months 00:20:29 Expanded Animation 2013 Joreg (AT/D) EA2013 07 Joreg Expanded Animation since 10 years 3 months 00:23:59 Expanded Animation 2013 Friedrich Kirschner (D) EA2013 06 Friedrich Kirschner Expanded Animation since 10 years 3 months 00:31:35 Expanded Animation 2013 Karin Wehn (D) EA2013 05 Karin Wehn Expanded Animation since 10 years 3 months 00:47:39 Expanded Animation 2013 Virgil Widrich (AT) EA2013 03 Virgil Widrich Expanded Animation since 10 years 3 months 00:35:51 Expanded Animation 2013 Suzanne Buchan (CH/UK) Presentation: Pervasive Animation EA2013 02 Suzanne Buchan Expanded Animation since 10 years 3 months 00:16:35 Expanded Animation 2013 Introduction & Welcome EA2013 01 Introduction & Welcome Expanded Animation since 10 years 3 months 00:00:48 EXPANDED DIGITAL ANIMATION Mapping an Unlimited Landscape Expanded Animation 2013 - Trailer Expanded Animation since 10 years 3 months 00:28:49 Expanded Animation 2014 Mario von Rickenbach EA2014 06 Mario von Rickenbach Expanded Animation since 10 years 3 months 00:50:13 Expanded Animation 2014 Paolo Pedercini EA2014 05 Paolo Pedercini Expanded Animation since 10 years 3 months Mehr vom User 00:37:11 Auf den Feldern am Stadtrand von Linz entstand ab 1932/1933 die "Stadtrandsiedlung St. Zizlau Dreiundachtzig - Festival der Regionen 2009 Kunst since 14 years 5 months 01:03:31 Simone Boria im Gespräch mit Nextcomic-Festival-Artists: Hannelore Greinecker-Morocutti über Comi Simone Boria im Gespräch mit KünstlerInnen des NEXTCOMIC Fes DORF Gespräch since 14 years 4 months 01:00:51 dorf-Gespräch: „Die unsichtbare Hand des Marktes – Wahrheit oder Glaubenslehre“. Franz Ransmayr im Gespräch mit Walter Ötsch DORF Gespräch since 14 years 4 months 00:16:03 Portrait der Preisträgerin des "Silbernen Hexenbesen am goldenen Band 2011", der jährlich vom Lin Silberner Hexenbesen am goldenen Band 2011 Open Space since 14 years 4 months 01:01:47 Simone Boria im Bespräch mit der Leiterin des Crossing Europe Filmfestivals/Linz, das von 12. Christine Dollhofer / Crossing Europe Filmfestival Linz DORF Gespräch since 14 years 4 months 00:59:26 "Von Hexen und verrückten Kühen" - Oona Valarie Schager im Gespräch mit der "Radiohexe" Jamileth Oona Valarie Schager im Gespräch mit Jamileth Chavarría und DORF Gespräch since 14 years 4 months 00:07:50 Ein Film von Andreas Toth. Antonio Vivaldi's FRÜHLING Open Space since 14 years 4 months 00:24:22 Glasbläser Günter Mausz zeigt wie ein Weinglas produziert wird. Ein Film von Andreas Toth. Kunsthandwerkliche Kreationen Open Space since 14 years 4 months 01:31:13 Georg Ritter im Gespräch mit Dietmar Brehm. dorf gespräch mit Dietmar Brehm DORF Gespräch since 14 years 3 months More like this 01:43:15 The course offers an introduction to the Unreal game engine and consists of two parts: the first EA2020 – Workshop “Unreal Game Engine” Day 4, Part 2 Expanded Animation since 4 years 10 months 01:37:15 DEPART – Virtual Gardening in “The Entropy Gardens” & Friedrich Kirschner – All That Was Old EA2020 – Real Time I (DEPART & Friedrich Kirschner) Expanded Animation since 4 years 10 months 02:29:38 The course offers an introduction to design with procedural techniques for creating content for a EA2020 – Workshop “Procedural Concepts in Modeling and Anima Expanded Animation since 4 years 10 months 02:30:27 The course offers an introduction to the Unreal game engine and consists of two parts: the first EA2020 – Workshop “Unreal Game Engine” Day 4, Part 1 Expanded Animation since 4 years 10 months 02:02:10 The course offers an introduction to design with procedural techniques for creating content for a EA2020 – Workshop “Procedural Concepts in Modeling and Anima Expanded Animation since 4 years 10 months 01:37:46 Ars Electronica 2015 FH Hagenberg Expanded Animation 2015 - Johannes Poell (AT): The dark arts FH HAGENBERG since 8 years 11 months 01:31:32 Golden Nica – Miwa Matreyek & Award of Distinction – Maja Gehrig & Randa Maroufi EA2020 – Prix Forum: Golden Nica & Award of Distinction Expanded Animation since 4 years 10 months 00:50:13 Expanded Animation 2014 Paolo Pedercini EA2014 05 Paolo Pedercini Expanded Animation since 10 years 3 months 01:16:40 Harry Whalley – Panel II Introduction: In Front of Your Eyes and Ears; Giusy Caruso, Bavo Van Ker EA2020 – Synaesthetic Syntax II – Introduction & Panel II & Expanded Animation since 4 years 10 months 00:28:49 Expanded Animation 2014 Mario von Rickenbach EA2014 06 Mario von Rickenbach Expanded Animation since 10 years 3 months 02:37:10 Roman Rappak – Telling The Future Through Art and Technology & Kate Edwards – Forging A More EA2020 – Art & Industry (Roman Rappak & Kate Edwards) & Pane Expanded Animation since 4 years 10 months 02:09:25 Juergen Hagler – Introduction: The Kinaesthetics of Music and Vision; João Pedro Oliveira – Gestu EA2020 – Synaesthetic Syntax III – Introduction, Panel III, Expanded Animation since 4 years 10 months